Head to head
Elite: Dangerous vs Sabotaj
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Windows
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~90.7k | Up 0.5% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Sabotaj
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~649 | Down 0.2% |
| August 2026 | ~650 | Up 11% |
| July 2026 | ~584 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 4.1kDown 14%
- Sabotaj
- 1Down 50%
Elite: Dangerous currently has about 4113× as many peak concurrent Steam players as Sabotaj — 4,113 vs 1.
Discord members
- Elite: Dangerous
- 70.9kUp 0.7%
- Sabotaj
- —
Elite: Dangerous currently has 70,878 Discord members; no comparable data is tracked for Sabotaj.
Reddit members
- Elite: Dangerous
- 389.1kUp 0.4%
- Sabotaj
- —
Elite: Dangerous currently has 389,065 subreddit members; no comparable data is tracked for Sabotaj.
Twitch viewers
- Elite: Dangerous
- 498Down 45%
- Sabotaj
- —
Elite: Dangerous currently has 498 live Twitch viewers; no comparable data is tracked for Sabotaj.
YouTube subscribers
- Elite: Dangerous
- 171k
- Sabotaj
- 2.5k
Elite: Dangerous currently has about 68× as many YouTube subscribers as Sabotaj — 171,000 vs 2,520.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 10k – 37k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sabotaj
Sabotaj is estimated to have 3 – 9 players a day. Around 90k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


