Head to head
Elite: Dangerous vs Radioactive
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~91.6k | Up 1.6% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Radioactive
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~17 | Down 5.6% |
| August 2026 | ~18 | Up 5.9% |
| July 2026 | ~17 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 5.5kUp 6.9%
- Radioactive
- —
Elite: Dangerous currently has 5,474 peak concurrent Steam players; no comparable data is tracked for Radioactive.
Discord members
- Elite: Dangerous
- 70.7kUp 0.9%
- Radioactive
- —
Elite: Dangerous currently has 70,701 Discord members; no comparable data is tracked for Radioactive.
Reddit members
- Elite: Dangerous
- 388.3kUp 0.4%
- Radioactive
- —
Elite: Dangerous currently has 388,292 subreddit members; no comparable data is tracked for Radioactive.
Twitch viewers
- Elite: Dangerous
- 487Up 4.5%
- Radioactive
- 0
Elite: Dangerous currently has 487 live Twitch viewers, while Radioactive has 0.
YouTube subscribers
- Elite: Dangerous
- 171k
- Radioactive
- 171
Elite: Dangerous currently has about 1000× as many YouTube subscribers as Radioactive — 171,000 vs 171.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 15k – 52k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Radioactive
Radioactive is showing no measurable concurrent players on Steam. Around 100 – 260 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


