Head to head
Elite: Dangerous vs Mytheon
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~91.4k | Up 1.3% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Mytheon
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~32 | |
| August 2026 | ~32 | Up 10% |
| July 2026 | ~29 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 4.6kDown 8.9%
- Mytheon
- 2Up 100%
Elite: Dangerous currently has about 2303× as many peak concurrent Steam players as Mytheon — 4,606 vs 2.
Discord members
- Elite: Dangerous
- 70.8kUp 1.0%
- Mytheon
- —
Elite: Dangerous currently has 70,779 Discord members; no comparable data is tracked for Mytheon.
Reddit members
- Elite: Dangerous
- 388.3kUp 0.4%
- Mytheon
- —
Elite: Dangerous currently has 388,348 subreddit members; no comparable data is tracked for Mytheon.
Twitch viewers
- Elite: Dangerous
- 383Down 3.8%
- Mytheon
- —
Elite: Dangerous currently has 383 live Twitch viewers; no comparable data is tracked for Mytheon.
YouTube subscribers
- Elite: Dangerous
- 171k
- Mytheon
- 184
Elite: Dangerous currently has about 929× as many YouTube subscribers as Mytheon — 171,000 vs 184.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 14k – 48k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Mytheon
Mytheon is estimated to have 5 – 18 players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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