Head to head
Elite: Dangerous vs Moonfrost
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Windows
- macOS
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.3k | |
| July 2026 | ~90.3k | — |
Moonfrost
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~2 | |
| July 2026 | ~2 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 4.1kDown 9.7%
- Moonfrost
- —
Elite: Dangerous currently has 4,111 peak concurrent Steam players; no comparable data is tracked for Moonfrost.
Discord members
- Elite: Dangerous
- 70.2kUp 0.4%
- Moonfrost
- —
Elite: Dangerous currently has 70,157 Discord members; no comparable data is tracked for Moonfrost.
Reddit members
- Elite: Dangerous
- 386.9kUp 0.3%
- Moonfrost
- —
Elite: Dangerous currently has 386,910 subreddit members; no comparable data is tracked for Moonfrost.
Twitch viewers
- Elite: Dangerous
- 257Up 86%
- Moonfrost
- 0
Elite: Dangerous currently has 257 live Twitch viewers, while Moonfrost has 0.
YouTube subscribers
- Elite: Dangerous
- 171k
- Moonfrost
- 12
Elite: Dangerous currently has about 14250× as many YouTube subscribers as Moonfrost — 171,000 vs 12.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 14k – 50k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Moonfrost
Moonfrost is estimated to have 0 – 150 players a day. Around 200 – 26k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


