Head to head
Elite: Dangerous vs LandBox
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~90.7k | Up 0.5% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
LandBox
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~30 | |
| August 2026 | ~30 | |
| July 2026 | ~30 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 2.8kDown 39%
- LandBox
- —
Elite: Dangerous currently has 2,836 peak concurrent Steam players; no comparable data is tracked for LandBox.
Discord members
- Elite: Dangerous
- 70.9kUp 0.8%
- LandBox
- —
Elite: Dangerous currently has 70,879 Discord members; no comparable data is tracked for LandBox.
Reddit members
- Elite: Dangerous
- 389kUp 0.4%
- LandBox
- —
Elite: Dangerous currently has 388,980 subreddit members; no comparable data is tracked for LandBox.
Twitch viewers
- Elite: Dangerous
- 204Down 68%
- LandBox
- —
Elite: Dangerous currently has 204 live Twitch viewers; no comparable data is tracked for LandBox.
YouTube subscribers
- Elite: Dangerous
- 171k
- LandBox
- 272Down 0.4%
Elite: Dangerous currently has about 629× as many YouTube subscribers as LandBox — 171,000 vs 272.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 10k – 37k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
LandBox
LandBox is showing no measurable concurrent players on Steam. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


