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Head to head

Elemental World Part 1: Rise of the Guardians vs TrackMania Turbo

VerdictElemental World Part 1: Rise of the Guardians has no current player-count estimate yet, so we can't compare it with TrackMania Turbo's ~1.3k daily players.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

November 2017 · 9 years ago
March 2016 · 11 years ago

Est. daily players

No estimate yet — collecting data since Nov 5, 2026
~1.3k310 – 3.9kLow confidence · Last measured Nov 8, 2026

Available on

  • Linux
  • macOS
  • Windows
  • PlayStation
  • Windows
  • Xbox

Developers

—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Steam concurrent players

Elemental World Part 1: Rise of the Guardians
—
TrackMania Turbo
7

TrackMania Turbo currently has 7 peak concurrent Steam players; no comparable data is tracked for Elemental World Part 1: Rise of the Guardians.

Discord members

Elemental World Part 1: Rise of the Guardians
—
TrackMania Turbo
36.1k

TrackMania Turbo currently has 36,063 Discord members; no comparable data is tracked for Elemental World Part 1: Rise of the Guardians.

Reddit members

Elemental World Part 1: Rise of the Guardians
—
TrackMania Turbo
81.8k

TrackMania Turbo currently has 81,787 subreddit members; no comparable data is tracked for Elemental World Part 1: Rise of the Guardians.

Twitch viewers

Elemental World Part 1: Rise of the Guardians
—
TrackMania Turbo
7

TrackMania Turbo currently has 7 live Twitch viewers; no comparable data is tracked for Elemental World Part 1: Rise of the Guardians.

YouTube subscribers

Elemental World Part 1: Rise of the Guardians
—
TrackMania Turbo
6.8k

TrackMania Turbo currently has 6,790 YouTube subscribers; no comparable data is tracked for Elemental World Part 1: Rise of the Guardians.

How these estimates are made

Elemental World Part 1: Rise of the Guardians

Around 400 accounts (between 310 and 510) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.

TrackMania Turbo

We estimate that about 1,300 people play TrackMania Turbo on a typical day (most likely between 310 and 3,900), based on data from Nov 8, 2026. Around 230,000 accounts (between 79,000 and 530,000) have played it at some point. TrackMania Turbo is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games

Related games

From the same developers or publishers.