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Head to head

Eldevin vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2014 · 12 years ago
August 2008 · 18 years ago

Daily players

25 – 88
2k – 6k

Estimated players

1.1kUp 10.0%
54.8kDown 0.6%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

EldeviniRacing

Eldevin

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.1kUp 1.8%
August 2026~1.1kDown 0.7%
July 2026~1.1k

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55kUp 0.8%
August 2026~54.6k
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Eldevin
10
iRacing
729Down 7.6%

iRacing currently has about 73× as many peak concurrent Steam players as Eldevin — 729 vs 10.

Discord members

Eldevin
2.4kUp 1.0%
iRacing

Eldevin currently has 2,358 Discord members; no comparable data is tracked for iRacing.

Twitch viewers

Eldevin
0
iRacing
986Down 70%

Eldevin currently has 0 live Twitch viewers, while iRacing has 986.

YouTube subscribers

Eldevin
2.5kUp 1.2%
iRacing
287kUp 0.3%

iRacing currently has about 115× as many YouTube subscribers as Eldevin — 287,000 vs 2,490.

Reddit members

Eldevin
iRacing
245kUp 0.8%

iRacing currently has 245,036 subreddit members; no comparable data is tracked for Eldevin.

How these estimates are made

Eldevin

Eldevin is estimated to have 25 – 88 players a day. Around 46k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 2k – 6k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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