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Head to head

Eidols vs Goose Goose Duck

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
October 2021 · 5 years ago

Daily players

No population data
25k – 88k

Estimated players

36
84.9kDown 0.7%

Available on

  • Windows
  • Windows
  • macOS
  • Android

Perspectives

Player activity

Smoothed estimated players over time.

EidolsGoose Goose Duck

Eidols

Average monthly estimated players
MonthEstimated playersChange
August 2026~36
July 2026~36

Goose Goose Duck

Average monthly estimated players
MonthEstimated playersChange
August 2026~85.4kUp 2.4%
July 2026~83.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Eidols
363Up 0.3%
Goose Goose Duck
10kUp 0.5%

Goose Goose Duck currently has about 28× as many YouTube subscribers as Eidols — 10,000 vs 363.

Steam concurrent players

Eidols
Goose Goose Duck
8.8kUp 4.0%

Goose Goose Duck currently has 8,837 peak concurrent Steam players; no comparable data is tracked for Eidols.

Discord members

Eidols
Goose Goose Duck
313.6kUp 0.4%

Goose Goose Duck currently has 313,612 Discord members; no comparable data is tracked for Eidols.

Reddit members

Eidols
Goose Goose Duck
60

Goose Goose Duck currently has 60 subreddit members; no comparable data is tracked for Eidols.

Twitch viewers

Eidols
Goose Goose Duck
388Up 96%

Goose Goose Duck currently has 388 live Twitch viewers; no comparable data is tracked for Eidols.

How these estimates are made

Eidols

Eidols is estimated to have 3 – 1k players a day. Around 2k – 160k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Goose Goose Duck

Goose Goose Duck is estimated to have 25k – 88k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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