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Head to head

Eden Eternal vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2011 · 15 years ago
February 2018 · 9 years ago

Daily players

5 – 2k
330k – 1m

Estimated players

230
509.4kDown 0.7%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Perspectives

Player activity

Smoothed estimated players over time.

Eden EternalRust

Eden Eternal

Average monthly estimated players
MonthEstimated playersChange
September 2026~231
August 2026~231Up 4.5%
July 2026~221

Rust

Average monthly estimated players
MonthEstimated playersChange
September 2026~525.6kDown 2.5%
August 2026~539.2kDown 1.0%
July 2026~544.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Eden Eternal
574Up 0.5%
Rust
710.8kUp 0.4%

Rust currently has about 1238× as many subreddit members as Eden Eternal — 710,825 vs 574.

Twitch viewers

Eden Eternal
0Down 100%
Rust
7.8kDown 28%

Eden Eternal currently has 0 live Twitch viewers, while Rust has 7,793.

YouTube subscribers

Eden Eternal
1.7k
Rust
206k

Rust currently has about 119× as many YouTube subscribers as Eden Eternal — 206,000 vs 1,730.

Steam concurrent players

Eden Eternal
Rust
73.8kDown 42%

Rust currently has 73,786 peak concurrent Steam players; no comparable data is tracked for Eden Eternal.

Discord members

Eden Eternal
Rust
810.3kUp 0.8%

Rust currently has 810,289 Discord members; no comparable data is tracked for Eden Eternal.

How these estimates are made

Eden Eternal

Eden Eternal is estimated to have 5 – 2k players a day. Around 4k – 400k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rust

Rust is estimated to have 330k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.