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Head to head

Echoes of Extinction vs iRacing

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
August 2008 · 18 years ago

Daily players

No population data
2k – 8k

Estimated players

5.3kUp 8.3%
54.6kUp 0.3%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

Echoes of ExtinctioniRacing

Echoes of Extinction

Average monthly estimated players
MonthEstimated playersChange
August 2026~5.2kDown 1.2%
July 2026~5.2k

iRacing

Average monthly estimated players
MonthEstimated playersChange
August 2026~54.6k
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Echoes of Extinction
11.3kUp 0.9%
iRacing

Echoes of Extinction currently has 11,275 Discord members; no comparable data is tracked for iRacing.

YouTube subscribers

Echoes of Extinction
15.9kUp 1.3%
iRacing
286kUp 0.4%

iRacing currently has about 18× as many YouTube subscribers as Echoes of Extinction — 286,000 vs 15,900.

Steam concurrent players

Echoes of Extinction
iRacing
691Down 2.8%

iRacing currently has 691 peak concurrent Steam players; no comparable data is tracked for Echoes of Extinction.

Reddit members

Echoes of Extinction
iRacing
243.5kUp 0.7%

iRacing currently has 243,493 subreddit members; no comparable data is tracked for Echoes of Extinction.

Twitch viewers

Echoes of Extinction
iRacing
1.3kDown 42%

iRacing currently has 1,281 live Twitch viewers; no comparable data is tracked for Echoes of Extinction.

How these estimates are made

Echoes of Extinction

Echoes of Extinction is estimated to have 18 – 9k players a day. Around 9k – 900k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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