Head to head
eBall vs FiveM
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
eBall
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~21 | |
| August 2026 | ~21 | |
| July 2026 | ~21 | — |
FiveM
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~222.3k | Up 4.6% |
| August 2026 | ~212.5k | Down 0.2% |
| July 2026 | ~212.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- eBall
- 102Up 3.0%
- FiveM
- —
eBall currently has 102 YouTube subscribers; no comparable data is tracked for FiveM.
Discord members
- eBall
- —
- FiveM
- 819.7kUp 1.7%
FiveM currently has 819,733 Discord members; no comparable data is tracked for eBall.
Reddit members
- eBall
- —
- FiveM
- 95.4kUp 0.5%
FiveM currently has 95,381 subreddit members; no comparable data is tracked for eBall.
How these estimates are made
eBall
eBall is showing no measurable concurrent players on Steam. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
FiveM
FiveM is estimated to have 340 – 160k players a day. Around 83k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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