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Head to head

eBall vs Enlisted

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2019 · 7 years ago
November 2020 · 6 years ago

Daily players

No population data
12k – 41k

Estimated players

21
33.3kUp 5.0%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Linux

Player activity

Smoothed estimated players over time.

eBallEnlisted

eBall

Average monthly estimated players
MonthEstimated playersChange
October 2026~22
September 2026~22Up 4.8%
August 2026~21
July 2026~21—

Enlisted

Average monthly estimated players
MonthEstimated playersChange
October 2026~32.1kUp 1.8%
September 2026~31.5kUp 0.9%
August 2026~31.2kUp 1.0%
July 2026~30.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

eBall
0
Enlisted
3.5kDown 25%

eBall currently has 0 peak concurrent Steam players, while Enlisted has 3,550.

YouTube subscribers

eBall
102
Enlisted
59.7kUp 0.7%

Enlisted currently has about 585× as many YouTube subscribers as eBall — 59,700 vs 102.

Discord members

eBall
—
Enlisted
46.1k

Enlisted currently has 46,148 Discord members; no comparable data is tracked for eBall.

Reddit members

eBall
—
Enlisted
68.8kUp 0.8%

Enlisted currently has 68,841 subreddit members; no comparable data is tracked for eBall.

Twitch viewers

eBall
—
Enlisted
47Down 16%

Enlisted currently has 47 live Twitch viewers; no comparable data is tracked for eBall.

How these estimates are made

eBall

eBall is showing no measurable concurrent players on Steam. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Enlisted

Enlisted is estimated to have 12k – 41k players a day. Around 760k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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