Head to head
Earth: Revival vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Earth: Revival
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~1.3k | Up 1.2% |
| July 2026 | ~1.3k | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~30.6k | Up 0.2% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Earth: Revival
- 5Down 29%
- Pixel Worlds
- 194Down 57%
Pixel Worlds currently has about 39× as many peak concurrent Steam players as Earth: Revival — 194 vs 5.
Discord members
- Earth: Revival
- 5.7k
- Pixel Worlds
- 64kDown 0.3%
Pixel Worlds currently has about 11× as many Discord members as Earth: Revival — 63,954 vs 5,721.
Twitch viewers
- Earth: Revival
- 0Down 100%
- Pixel Worlds
- 0Down 100%
Earth: Revival currently has 0 live Twitch viewers, while Pixel Worlds has 0.
Reddit members
- Earth: Revival
- —
- Pixel Worlds
- 4.3kUp 0.1%
Pixel Worlds currently has 4,319 subreddit members; no comparable data is tracked for Earth: Revival.
YouTube subscribers
- Earth: Revival
- —
- Pixel Worlds
- 138k
Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Earth: Revival.
How these estimates are made
Earth: Revival
Earth: Revival is estimated to have 23 – 79 players a day. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Worlds
Pixel Worlds is estimated to have 1k – 4k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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