Head to head
Dungeon Universe vs Tom Clancy's The Division
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Dungeon Universe
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~34 | |
| August 2026 | ~34 | |
| July 2026 | ~34 | — |
Tom Clancy's The Division
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~52.8k | Up 0.6% |
| August 2026 | ~52.5k | Up 0.2% |
| July 2026 | ~52.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Dungeon Universe
- 337Down 0.9%
- Tom Clancy's The Division
- —
Dungeon Universe currently has 337 YouTube subscribers; no comparable data is tracked for Tom Clancy's The Division.
Steam concurrent players
- Dungeon Universe
- —
- Tom Clancy's The Division
- 1.1kUp 153%
Tom Clancy's The Division currently has 1,138 peak concurrent Steam players; no comparable data is tracked for Dungeon Universe.
Reddit members
- Dungeon Universe
- —
- Tom Clancy's The Division
- 427.6kUp 0.4%
Tom Clancy's The Division currently has 427,648 subreddit members; no comparable data is tracked for Dungeon Universe.
Twitch viewers
- Dungeon Universe
- —
- Tom Clancy's The Division
- 59Down 14%
Tom Clancy's The Division currently has 59 live Twitch viewers; no comparable data is tracked for Dungeon Universe.
How these estimates are made
Dungeon Universe
Dungeon Universe is estimated to have 2 – 1k players a day. Around 2k – 150k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Tom Clancy's The Division
Tom Clancy's The Division is estimated to have 4k – 14k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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