Head to head
Drop Point vs Super Animal Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
- macOS
Player activity
Smoothed estimated players over time.
Drop Point
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~57 | Down 8.1% |
| August 2026 | ~62 | Up 3.3% |
| July 2026 | ~60 | — |
Super Animal Royale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38.9k | Down 0.5% |
| August 2026 | ~39.1k | Up 0.3% |
| July 2026 | ~39k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Drop Point
- 195Down 1.0%
- Super Animal Royale
- 115.4k
Super Animal Royale currently has about 592× as many Discord members as Drop Point — 115,433 vs 195.
YouTube subscribers
- Drop Point
- 53
- Super Animal Royale
- 31.7kUp 0.6%
Super Animal Royale currently has about 598× as many YouTube subscribers as Drop Point — 31,700 vs 53.
Steam concurrent players
- Drop Point
- —
- Super Animal Royale
- 320Down 60%
Super Animal Royale currently has 320 peak concurrent Steam players; no comparable data is tracked for Drop Point.
Reddit members
- Drop Point
- —
- Super Animal Royale
- 9.5kUp 0.9%
Super Animal Royale currently has 9,479 subreddit members; no comparable data is tracked for Drop Point.
Twitch viewers
- Drop Point
- —
- Super Animal Royale
- 39Down 69%
Super Animal Royale currently has 39 live Twitch viewers; no comparable data is tracked for Drop Point.
How these estimates are made
Drop Point
Drop Point is estimated to have 0 – 220 players a day. Around 440 – 50k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Super Animal Royale
Super Animal Royale is estimated to have 1k – 5k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


