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Head to head

Drift Tuner 2019 vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2018 · 8 years ago
August 2008 · 18 years ago

Daily players

No population data
2k – 8k

Estimated players

23
57.5kUp 4.0%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

Drift Tuner 2019iRacing

Drift Tuner 2019

Average monthly estimated players
MonthEstimated playersChange
September 2026~24
August 2026~24Up 20%
July 2026~20

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55.1kUp 1.0%
August 2026~54.6k
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Drift Tuner 2019
0
iRacing
683Down 10%

Drift Tuner 2019 currently has 0 peak concurrent Steam players, while iRacing has 683.

Reddit members

Drift Tuner 2019
iRacing
245.2kUp 0.8%

iRacing currently has 245,178 subreddit members; no comparable data is tracked for Drift Tuner 2019.

Twitch viewers

Drift Tuner 2019
iRacing
1.5kDown 36%

iRacing currently has 1,451 live Twitch viewers; no comparable data is tracked for Drift Tuner 2019.

YouTube subscribers

Drift Tuner 2019
iRacing
287kUp 0.3%

iRacing currently has 287,000 YouTube subscribers; no comparable data is tracked for Drift Tuner 2019.

How these estimates are made

Drift Tuner 2019

Drift Tuner 2019 is showing no measurable concurrent players on Steam. Around 8k – 21k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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