Head to head
Drift Streets Japan vs Fellowship
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Drift Streets Japan
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~359 | |
| September 2026 | ~359 | Down 7.7% |
| August 2026 | ~389 | Up 30% |
| July 2026 | ~300 | — |
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38.2k | Down 8.1% |
| September 2026 | ~41.6k | Down 1.7% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Drift Streets Japan
- 7
- Fellowship
- 334Down 47%
Fellowship currently has about 48× as many peak concurrent Steam players as Drift Streets Japan — 334 vs 7.
Discord members
- Drift Streets Japan
- —
- Fellowship
- 105.6kDown 2.3%
Fellowship currently has 105,639 Discord members; no comparable data is tracked for Drift Streets Japan.
Twitch viewers
- Drift Streets Japan
- —
- Fellowship
- 47Down 7.8%
Fellowship currently has 47 live Twitch viewers; no comparable data is tracked for Drift Streets Japan.
YouTube subscribers
- Drift Streets Japan
- —
- Fellowship
- 21.4k
Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Drift Streets Japan.
How these estimates are made
Drift Streets Japan
Drift Streets Japan is estimated to have 23 – 79 players a day. Around 83k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Fellowship
Fellowship is estimated to have 1k – 4k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


