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Head to head

DrainLive vs Palia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2019 · 7 years ago
December 2023 · 3 years ago

Daily players

No population data
18k – 62k

Estimated players

16Down 2.5%
169.3kDown 1.6%

Available on

  • Windows
  • macOS
  • Windows
  • Nintendo
  • PlayStation

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

DrainLivePalia

DrainLive

Average monthly estimated players
MonthEstimated playersChange
September 2026~17
August 2026~17Up 13%
July 2026~15

Palia

Average monthly estimated players
MonthEstimated playersChange
September 2026~164.2kUp 1.3%
August 2026~162.1kDown 0.7%
July 2026~163.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DrainLive
0
Palia
6.5kDown 11%

DrainLive currently has 0 peak concurrent Steam players, while Palia has 6,492.

YouTube subscribers

DrainLive
74
Palia
64kUp 1.4%

Palia currently has about 865× as many YouTube subscribers as DrainLive — 64,000 vs 74.

Discord members

DrainLive
Palia
467.1kUp 0.3%

Palia currently has 467,097 Discord members; no comparable data is tracked for DrainLive.

Reddit members

DrainLive
Palia
170.3kUp 1.1%

Palia currently has 170,265 subreddit members; no comparable data is tracked for DrainLive.

Twitch viewers

DrainLive
Palia
1.6kDown 71%

Palia currently has 1,594 live Twitch viewers; no comparable data is tracked for DrainLive.

How these estimates are made

DrainLive

DrainLive is showing no measurable concurrent players on Steam. Around 4k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Palia

Palia is estimated to have 18k – 62k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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