Head to head
Dragonheir: Silent Gods vs Pixel Odyssey
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
Dragonheir: Silent Gods
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.2k | Up 0.1% |
| August 2026 | ~39.2k | Down 1.1% |
| July 2026 | ~39.6k | — |
Pixel Odyssey
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~259 | Up 1.6% |
| August 2026 | ~255 | Up 0.8% |
| July 2026 | ~253 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dragonheir: Silent Gods
- 883Up 25%
- Pixel Odyssey
- —
Dragonheir: Silent Gods currently has 883 peak concurrent Steam players; no comparable data is tracked for Pixel Odyssey.
Discord members
- Dragonheir: Silent Gods
- 165.1kUp 0.4%
- Pixel Odyssey
- 910Up 0.1%
Dragonheir: Silent Gods currently has about 181× as many Discord members as Pixel Odyssey — 165,095 vs 910.
Reddit members
- Dragonheir: Silent Gods
- 7.7kUp 1.0%
- Pixel Odyssey
- 348Up 1.2%
Dragonheir: Silent Gods currently has about 22× as many subreddit members as Pixel Odyssey — 7,694 vs 348.
Twitch viewers
- Dragonheir: Silent Gods
- 6Down 89%
- Pixel Odyssey
- —
Dragonheir: Silent Gods currently has 6 live Twitch viewers; no comparable data is tracked for Pixel Odyssey.
How these estimates are made
Dragonheir: Silent Gods
Dragonheir: Silent Gods is estimated to have 2k – 8k players a day. Around 82k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Odyssey
Pixel Odyssey is estimated to have 2 – 900 players a day. Around 2k – 180k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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