Head to head
Dragonheir: Silent Gods vs Nevergrind Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Dragonheir: Silent Gods
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.2k | Up 0.2% |
| August 2026 | ~39.2k | Down 1.1% |
| July 2026 | ~39.6k | — |
Nevergrind Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1k | Down 2.9% |
| August 2026 | ~1k | Down 2.3% |
| July 2026 | ~1.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dragonheir: Silent Gods
- 595Down 4.2%
- Nevergrind Online
- 9Down 76%
Dragonheir: Silent Gods currently has about 66× as many peak concurrent Steam players as Nevergrind Online — 595 vs 9.
Discord members
- Dragonheir: Silent Gods
- 165.1kUp 0.1%
- Nevergrind Online
- 2.5kDown 1.6%
Dragonheir: Silent Gods currently has about 66× as many Discord members as Nevergrind Online — 165,122 vs 2,511.
Reddit members
- Dragonheir: Silent Gods
- 7.7kUp 1.3%
- Nevergrind Online
- —
Dragonheir: Silent Gods currently has 7,721 subreddit members; no comparable data is tracked for Nevergrind Online.
Twitch viewers
- Dragonheir: Silent Gods
- 6Down 65%
- Nevergrind Online
- 0
Dragonheir: Silent Gods currently has 6 live Twitch viewers, while Nevergrind Online has 0.
How these estimates are made
Dragonheir: Silent Gods
Dragonheir: Silent Gods is estimated to have 2k – 7k players a day. Around 82k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Nevergrind Online
Nevergrind Online is estimated to have 25 – 88 players a day. Around 35k – 90k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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