Head to head
Dragonheir: Silent Gods vs Earth: Revival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
- Windows
- Android
Categories
Player activity
Smoothed estimated players over time.
Dragonheir: Silent Gods
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38.9k | Down 0.8% |
| August 2026 | ~39.2k | Down 1.1% |
| July 2026 | ~39.6k | — |
Earth: Revival
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.3k | Down 1.0% |
| August 2026 | ~1.3k | Up 0.4% |
| July 2026 | ~1.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dragonheir: Silent Gods
- 277Down 45%
- Earth: Revival
- 3Down 77%
Dragonheir: Silent Gods currently has about 92× as many peak concurrent Steam players as Earth: Revival — 277 vs 3.
Discord members
- Dragonheir: Silent Gods
- 164.9kDown 1.7%
- Earth: Revival
- 5.7kDown 0.3%
Dragonheir: Silent Gods currently has about 29× as many Discord members as Earth: Revival — 164,933 vs 5,704.
Reddit members
- Dragonheir: Silent Gods
- 7.6kUp 0.5%
- Earth: Revival
- —
Dragonheir: Silent Gods currently has 7,634 subreddit members; no comparable data is tracked for Earth: Revival.
Twitch viewers
- Dragonheir: Silent Gods
- 5Down 90%
- Earth: Revival
- 0
Dragonheir: Silent Gods currently has 5 live Twitch viewers, while Earth: Revival has 0.
How these estimates are made
Dragonheir: Silent Gods
Dragonheir: Silent Gods is estimated to have 2k – 6k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Earth: Revival
Earth: Revival is estimated to have 20 – 71 players a day. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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