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Head to head

Dragon City vs Warhammer: Chaos & Conquest

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2012 · 14 years ago
May 2019 · 7 years ago

Daily players

110 – 53k
390 – 1k

Estimated players

159.1k
605Down 2.8%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Dragon CityWarhammer: Chaos & Conquest

Dragon City

Average monthly estimated players
MonthEstimated playersChange
August 2026~158.9kUp 0.1%
July 2026~158.7k

Warhammer: Chaos & Conquest

Average monthly estimated players
MonthEstimated playersChange
August 2026~602Up 1.0%
July 2026~596

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Dragon City
0Down 100%
Warhammer: Chaos & Conquest
0Down 100%

Dragon City currently has 0 live Twitch viewers, while Warhammer: Chaos & Conquest has 0.

YouTube subscribers

Dragon City
837kUp 0.1%
Warhammer: Chaos & Conquest
670Up 0.3%

Dragon City currently has about 1249× as many YouTube subscribers as Warhammer: Chaos & Conquest — 837,000 vs 670.

Steam concurrent players

Dragon City
Warhammer: Chaos & Conquest
116Down 33%

Warhammer: Chaos & Conquest currently has 116 peak concurrent Steam players; no comparable data is tracked for Dragon City.

How these estimates are made

Dragon City

Dragon City is estimated to have 110 – 53k players a day. Around 37k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warhammer: Chaos & Conquest

Warhammer: Chaos & Conquest is estimated to have 390 – 1k players a day. Around 33k – 85k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.