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Head to head

Dragon City vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2012 · 14 years ago
December 2022 · 4 years ago

Daily players

77 – 36k
43k – 150k

Estimated players

159kUp 0.1%
35.6kDown 9.9%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

Dragon CityStalzone

Dragon City

Average monthly estimated players
MonthEstimated playersChange
August 2026~158.9kUp 0.1%
July 2026~158.7k

Stalzone

Average monthly estimated players
MonthEstimated playersChange
August 2026~36.1kUp 82%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Dragon City
1
Stalzone
229Down 93%

Stalzone currently has about 229× as many live Twitch viewers as Dragon City — 229 vs 1.

YouTube subscribers

Dragon City
837kUp 0.1%
Stalzone
3.2kUp 1.6%

Dragon City currently has about 262× as many YouTube subscribers as Stalzone — 837,000 vs 3,200.

Steam concurrent players

Dragon City
Stalzone
6.3kDown 69%

Stalzone currently has 6,271 peak concurrent Steam players; no comparable data is tracked for Dragon City.

Discord members

Dragon City
Stalzone
54.5kUp 1.9%

Stalzone currently has 54,458 Discord members; no comparable data is tracked for Dragon City.

Reddit members

Dragon City
Stalzone
2.8kDown 84%

Stalzone currently has 2,811 subreddit members; no comparable data is tracked for Dragon City.

How these estimates are made

Dragon City

Dragon City is estimated to have 77 – 36k players a day. Around 31k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stalzone

Stalzone is estimated to have 43k – 150k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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