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Head to head

Dragon City vs Spellfarers

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2012 · 14 years ago
April 2026 · 3 months ago

Daily players

76 – 36k
3 – 9

Estimated players

158.8k
238Down 1.9%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Windows
  • macOS
  • PlayStation

Player activity

Smoothed estimated players over time.

Dragon CitySpellfarers

Dragon City

Average monthly estimated players
MonthEstimated playersChange
August 2026~158.8k
July 2026~158.7k

Spellfarers

Average monthly estimated players
MonthEstimated playersChange
August 2026~243Up 2.1%
July 2026~238

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Dragon City
2Down 60%
Spellfarers
0Down 100%

Dragon City currently has 2 live Twitch viewers, while Spellfarers has 0.

YouTube subscribers

Dragon City
836k
Spellfarers
1.3k

Dragon City currently has about 663× as many YouTube subscribers as Spellfarers — 836,000 vs 1,260.

Steam concurrent players

Dragon City
Spellfarers
1Down 75%

Spellfarers currently has 1 peak concurrent Steam players; no comparable data is tracked for Dragon City.

Discord members

Dragon City
Spellfarers
373Up 2.8%

Spellfarers currently has 373 Discord members; no comparable data is tracked for Dragon City.

How these estimates are made

Dragon City

Dragon City is estimated to have 76 – 36k players a day. Around 31k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Spellfarers

Spellfarers is estimated to have 3 – 9 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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