Head to head
Dragon City vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Dragon City
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~158.9k | Up 0.1% |
| July 2026 | ~158.7k | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~95.5k | Down 0.4% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Dragon City
- 1
- New World: Aeternum
- 26Up 18%
New World: Aeternum currently has about 26× as many live Twitch viewers as Dragon City — 26 vs 1.
YouTube subscribers
- Dragon City
- 837kUp 0.1%
- New World: Aeternum
- 146k
Dragon City currently has about 5.7× as many YouTube subscribers as New World: Aeternum — 837,000 vs 146,000.
Steam concurrent players
- Dragon City
- —
- New World: Aeternum
- 485Down 1.4%
New World: Aeternum currently has 485 peak concurrent Steam players; no comparable data is tracked for Dragon City.
Discord members
- Dragon City
- —
- New World: Aeternum
- 68.2kDown 0.5%
New World: Aeternum currently has 68,212 Discord members; no comparable data is tracked for Dragon City.
Reddit members
- Dragon City
- —
- New World: Aeternum
- 305.9k
New World: Aeternum currently has 305,860 subreddit members; no comparable data is tracked for Dragon City.
How these estimates are made
Dragon City
Dragon City is estimated to have 77 – 36k players a day. Around 31k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
New World: Aeternum
New World: Aeternum is estimated to have 1k – 5k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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