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Head to head

Dragon City vs My Lands: Black Gem Hunting

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2012 · 14 years ago
September 2014 · 12 years ago

Daily players

85 – 40k
180 – 640

Estimated players

159.9k
368Down 0.5%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Windows

Perspectives

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Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

Dragon CityMy Lands: Black Gem Hunting

Dragon City

Average monthly estimated players
MonthEstimated playersChange
October 2026~159.6kUp 0.2%
September 2026~159.2kUp 0.2%
August 2026~158.9kUp 0.2%
July 2026~158.7k—

My Lands: Black Gem Hunting

Average monthly estimated players
MonthEstimated playersChange
October 2026~371Down 1.1%
September 2026~375Up 0.8%
August 2026~372Up 20%
July 2026~309—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Dragon City
10Up 150%
My Lands: Black Gem Hunting
0

Dragon City currently has 10 live Twitch viewers, while My Lands: Black Gem Hunting has 0.

YouTube subscribers

Dragon City
841kUp 0.5%
My Lands: Black Gem Hunting
—

Dragon City currently has 841,000 YouTube subscribers; no comparable data is tracked for My Lands: Black Gem Hunting.

Steam concurrent players

Dragon City
—
My Lands: Black Gem Hunting
73Down 9.9%

My Lands: Black Gem Hunting currently has 73 peak concurrent Steam players; no comparable data is tracked for Dragon City.

How these estimates are made

Dragon City

Dragon City is estimated to have 85 – 40k players a day. Around 33k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

My Lands: Black Gem Hunting

My Lands: Black Gem Hunting is estimated to have 180 – 640 players a day. Around 78k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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