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Head to head

Dragon City vs Eternal Tree

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2012 · 14 years ago
January 2025 · 2 years ago

Daily players

77 – 36k
150 – 520

Estimated players

159.3k
80Up 4.1%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Windows

Perspectives

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Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

Dragon CityEternal Tree

Dragon City

Average monthly estimated players
MonthEstimated playersChange
October 2026~159.3k
September 2026~159.2kUp 0.2%
August 2026~158.9kUp 0.2%
July 2026~158.7k—

Eternal Tree

Average monthly estimated players
MonthEstimated playersChange
October 2026~79Down 3.7%
September 2026~82
August 2026~82Up 24%
July 2026~66—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Dragon City
2Down 60%
Eternal Tree
—

Dragon City currently has 2 live Twitch viewers; no comparable data is tracked for Eternal Tree.

YouTube subscribers

Dragon City
837k
Eternal Tree
—

Dragon City currently has 837,000 YouTube subscribers; no comparable data is tracked for Eternal Tree.

Steam concurrent players

Dragon City
—
Eternal Tree
59Down 12%

Eternal Tree currently has 59 peak concurrent Steam players; no comparable data is tracked for Dragon City.

Discord members

Dragon City
—
Eternal Tree
59

Eternal Tree currently has 59 Discord members; no comparable data is tracked for Dragon City.

How these estimates are made

Dragon City

Dragon City is estimated to have 77 – 36k players a day. Around 31k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Eternal Tree

Eternal Tree is estimated to have 150 – 520 players a day. Around 11k – 28k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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