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Head to head

Dragon Ball Online vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2010 · 17 years ago
October 2025 · 1 year ago

Daily players

100 – 47k
790 – 3k

Estimated players

17
42.2kDown 10%

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

Dragon Ball OnlineFellowship

Dragon Ball Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~3Up 50%
September 2026~2Down 33%
August 2026~3Down 50%
July 2026~6—

Fellowship

Average monthly estimated players
MonthEstimated playersChange
October 2026~41.5kDown 0.3%
September 2026~41.6kDown 1.7%
August 2026~42.3kDown 2.7%
July 2026~43.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Dragon Ball Online
8Up 300%
Fellowship
96Up 586%

Fellowship currently has about 12× as many live Twitch viewers as Dragon Ball Online — 96 vs 8.

Steam concurrent players

Dragon Ball Online
—
Fellowship
271Down 36%

Fellowship currently has 271 peak concurrent Steam players; no comparable data is tracked for Dragon Ball Online.

Discord members

Dragon Ball Online
—
Fellowship
104.5kDown 2.4%

Fellowship currently has 104,482 Discord members; no comparable data is tracked for Dragon Ball Online.

YouTube subscribers

Dragon Ball Online
—
Fellowship
21.4k

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Dragon Ball Online.

How these estimates are made

Dragon Ball Online

Dragon Ball Online is estimated to have 100 – 47k players a day. Around 32k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Fellowship

Fellowship is estimated to have 790 – 3k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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