Head to head
.Hack//Frägment vs iRacing
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
.Hack//Frägment
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.1k | |
| August 2026 | ~3.1k | |
| July 2026 | ~3.1k | — |
iRacing
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~55.1k | Up 1.0% |
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- .Hack//Frägment
- 2.7kUp 0.2%
- iRacing
- —
.Hack//Frägment currently has 2,699 Discord members; no comparable data is tracked for iRacing.
Reddit members
- .Hack//Frägment
- 21.7kUp 1.5%
- iRacing
- 245.5kUp 0.8%
iRacing currently has about 11× as many subreddit members as .Hack//Frägment — 245,456 vs 21,720.
Twitch viewers
- .Hack//Frägment
- 0Down 100%
- iRacing
- 2.4kDown 19%
.Hack//Frägment currently has 0 live Twitch viewers, while iRacing has 2,435.
YouTube subscribers
- .Hack//Frägment
- 28
- iRacing
- 288kUp 0.7%
iRacing currently has about 10286× as many YouTube subscribers as .Hack//Frägment — 288,000 vs 28.
Steam concurrent players
- .Hack//Frägment
- —
- iRacing
- 725Down 6.0%
iRacing currently has 725 peak concurrent Steam players; no comparable data is tracked for .Hack//Frägment.
How these estimates are made
.Hack//Frägment
.Hack//Frägment is estimated to have 6 – 3k players a day. Around 4k – 400k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
iRacing
iRacing is estimated to have 2k – 7k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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