Head to head
.Hack//Frägment vs Fellowship
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
.Hack//Frägment
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.1k | |
| August 2026 | ~3.1k | |
| July 2026 | ~3.1k | — |
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~42.1k | Down 0.6% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- .Hack//Frägment
- 2.7kUp 0.2%
- Fellowship
- 106.8kDown 1.8%
Fellowship currently has about 40× as many Discord members as .Hack//Frägment — 106,770 vs 2,699.
Reddit members
- .Hack//Frägment
- 21.7kUp 1.5%
- Fellowship
- —
.Hack//Frägment currently has 21,720 subreddit members; no comparable data is tracked for Fellowship.
Twitch viewers
- .Hack//Frägment
- 0Down 100%
- Fellowship
- 15Down 96%
.Hack//Frägment currently has 0 live Twitch viewers, while Fellowship has 15.
YouTube subscribers
- .Hack//Frägment
- 28
- Fellowship
- 21.4k
Fellowship currently has about 764× as many YouTube subscribers as .Hack//Frägment — 21,400 vs 28.
Steam concurrent players
- .Hack//Frägment
- —
- Fellowship
- 318Down 53%
Fellowship currently has 318 peak concurrent Steam players; no comparable data is tracked for .Hack//Frägment.
How these estimates are made
.Hack//Frägment
.Hack//Frägment is estimated to have 6 – 3k players a day. Around 4k – 400k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Fellowship
Fellowship is estimated to have 820 – 3k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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