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Head to head

Dontforget Connected vs Top Heroes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2020 · 6 years ago
January 2024 · 3 years ago

Daily players

15 – 7k
950 – 3k

Estimated players

4.8kDown 10%
61kDown 1.1%

Available on

  • Windows
  • Android
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Dontforget ConnectedTop Heroes

Dontforget Connected

Average monthly estimated players
MonthEstimated playersChange
September 2026~5kDown 3.1%
August 2026~5.2kDown 0.7%
July 2026~5.3k

Top Heroes

Average monthly estimated players
MonthEstimated playersChange
September 2026~61.5kUp 0.9%
August 2026~61kUp 20%
July 2026~50.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Dontforget Connected
11.3k
Top Heroes
274.2kUp 0.5%

Top Heroes currently has about 24× as many Discord members as Dontforget Connected — 274,165 vs 11,301.

Twitch viewers

Dontforget Connected
0
Top Heroes
0Down 100%

Dontforget Connected currently has 0 live Twitch viewers, while Top Heroes has 0.

YouTube subscribers

Dontforget Connected
17.7k
Top Heroes

Dontforget Connected currently has 17,700 YouTube subscribers; no comparable data is tracked for Top Heroes.

Steam concurrent players

Dontforget Connected
Top Heroes
381Up 4.4%

Top Heroes currently has 381 peak concurrent Steam players; no comparable data is tracked for Dontforget Connected.

How these estimates are made

Dontforget Connected

Dontforget Connected is estimated to have 15 – 7k players a day. Around 8k – 780k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Top Heroes

Top Heroes is estimated to have 950 – 3k players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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