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Head to head

DogeRift vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2022 · 4 years ago
February 2017 · 10 years ago

Daily players

0 – 210
150k – 520k

Estimated players

104Down 0.9%
220.3kDown 3.1%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

DogeRiftVRChat

DogeRift

Average monthly estimated players
MonthEstimated playersChange
September 2026~105Down 0.9%
August 2026~106Up 1.0%
July 2026~105

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~216.9kDown 1.0%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

DogeRift
476Down 0.6%
VRChat
416.9kUp 1.1%

VRChat currently has about 876× as many Discord members as DogeRift — 416,891 vs 476.

YouTube subscribers

DogeRift
36Up 2.9%
VRChat
129kUp 0.8%

VRChat currently has about 3583× as many YouTube subscribers as DogeRift — 129,000 vs 36.

Steam concurrent players

DogeRift
VRChat
60.9kUp 12%

VRChat currently has 60,863 peak concurrent Steam players; no comparable data is tracked for DogeRift.

Reddit members

DogeRift
VRChat
240kUp 0.7%

VRChat currently has 239,955 subreddit members; no comparable data is tracked for DogeRift.

Twitch viewers

DogeRift
VRChat
5.4kDown 33%

VRChat currently has 5,414 live Twitch viewers; no comparable data is tracked for DogeRift.

How these estimates are made

DogeRift

DogeRift is estimated to have 0 – 210 players a day. Around 400 – 46k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 150k – 520k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games