Head to head
DogeRift vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
DogeRift
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~105 | Down 0.9% |
| August 2026 | ~106 | Up 1.0% |
| July 2026 | ~105 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~216.9k | Down 1.0% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- DogeRift
- 476Down 0.6%
- VRChat
- 416.9kUp 1.1%
VRChat currently has about 876× as many Discord members as DogeRift — 416,891 vs 476.
YouTube subscribers
- DogeRift
- 36Up 2.9%
- VRChat
- 129kUp 0.8%
VRChat currently has about 3583× as many YouTube subscribers as DogeRift — 129,000 vs 36.
Steam concurrent players
- DogeRift
- —
- VRChat
- 60.9kUp 12%
VRChat currently has 60,863 peak concurrent Steam players; no comparable data is tracked for DogeRift.
Reddit members
- DogeRift
- —
- VRChat
- 240kUp 0.7%
VRChat currently has 239,955 subreddit members; no comparable data is tracked for DogeRift.
Twitch viewers
- DogeRift
- —
- VRChat
- 5.4kDown 33%
VRChat currently has 5,414 live Twitch viewers; no comparable data is tracked for DogeRift.
How these estimates are made
DogeRift
DogeRift is estimated to have 0 – 210 players a day. Around 400 – 46k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 150k – 520k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


