Head to head
Divine Souls vs Foxhole
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
Divine Souls
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~88 | |
| September 2026 | ~88 | |
| August 2026 | ~88 | Up 21% |
| July 2026 | ~73 | — |
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~97.6k | Up 1.5% |
| September 2026 | ~96.1k | |
| August 2026 | ~96k | Up 18% |
| July 2026 | ~81.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Divine Souls
- 0
- Foxhole
- 1.4kDown 41%
Divine Souls currently has 0 peak concurrent Steam players, while Foxhole has 1,361.
Discord members
- Divine Souls
- —
- Foxhole
- 264.1k
Foxhole currently has 264,062 Discord members; no comparable data is tracked for Divine Souls.
Reddit members
- Divine Souls
- —
- Foxhole
- 110.3kUp 0.5%
Foxhole currently has 110,286 subreddit members; no comparable data is tracked for Divine Souls.
Twitch viewers
- Divine Souls
- —
- Foxhole
- 74Down 40%
Foxhole currently has 74 live Twitch viewers; no comparable data is tracked for Divine Souls.
YouTube subscribers
- Divine Souls
- —
- Foxhole
- 26.3kUp 0.4%
Foxhole currently has 26,300 YouTube subscribers; no comparable data is tracked for Divine Souls.
How these estimates are made
Divine Souls
Divine Souls is showing no measurable concurrent players on Steam. Around 25k – 64k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Foxhole
Foxhole is estimated to have 6k – 20k players a day. Around 830k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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