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Head to head

Dino D-Day vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2011 · 15 years ago
December 2022 · 4 years ago

Daily players

30 – 110
47k – 170k

Estimated players

1.5kUp 0.2%
38.4kUp 6.3%

Available on

  • Windows
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

Dino D-DayStalzone

Dino D-Day

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.5k
August 2026~1.5k
July 2026~1.5k

Stalzone

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.3kUp 6.9%
August 2026~36.8kUp 85%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dino D-Day
4Down 50%
Stalzone
4.8kDown 73%

Stalzone currently has about 1199× as many peak concurrent Steam players as Dino D-Day — 4,796 vs 4.

Twitch viewers

Dino D-Day
0
Stalzone
243Down 92%

Dino D-Day currently has 0 live Twitch viewers, while Stalzone has 243.

Discord members

Dino D-Day
Stalzone
56.8kUp 6.3%

Stalzone currently has 56,839 Discord members; no comparable data is tracked for Dino D-Day.

Reddit members

Dino D-Day
Stalzone
3.3kUp 26%

Stalzone currently has 3,282 subreddit members; no comparable data is tracked for Dino D-Day.

YouTube subscribers

Dino D-Day
Stalzone
3.4kUp 8.6%

Stalzone currently has 3,410 YouTube subscribers; no comparable data is tracked for Dino D-Day.

How these estimates are made

Dino D-Day

Dino D-Day is estimated to have 30 – 110 players a day. Around 280k – 720k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stalzone

Stalzone is estimated to have 47k – 170k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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