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Head to head

Digital Cities vs Unturned

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
July 2017 · 9 years ago

Daily players

No population data
36k – 130k

Estimated players

26Down 0.8%
82.2kDown 0.4%

Available on

  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Digital CitiesUnturned

Digital Cities

Average monthly estimated players
MonthEstimated playersChange
August 2026~26
July 2026~26

Unturned

Average monthly estimated players
MonthEstimated playersChange
August 2026~83.3kUp 1.5%
July 2026~82.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Digital Cities
128Down 0.8%
Unturned
37kUp 0.1%

Unturned currently has about 289× as many Discord members as Digital Cities — 37,049 vs 128.

Steam concurrent players

Digital Cities
Unturned
16.5kUp 11%

Unturned currently has 16,479 peak concurrent Steam players; no comparable data is tracked for Digital Cities.

Reddit members

Digital Cities
Unturned
54.8k

Unturned currently has 54,809 subreddit members; no comparable data is tracked for Digital Cities.

Twitch viewers

Digital Cities
Unturned
17Down 5.6%

Unturned currently has 17 live Twitch viewers; no comparable data is tracked for Digital Cities.

YouTube subscribers

Digital Cities
Unturned
23.4k

Unturned currently has 23,400 YouTube subscribers; no comparable data is tracked for Digital Cities.

How these estimates are made

Digital Cities

Digital Cities is estimated to have 0 – 35 players a day. Around 91 – 13k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Unturned

Unturned is estimated to have 36k – 130k players a day. Around 6m – 16m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.