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Head to head

Digimon Super Rumble vs Tom Clancy's The Division

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2022 · 4 years ago
March 2016 · 11 years ago

Daily players

95 – 44k
3k – 11k

Estimated players

15Up 863%
53.1kUp 0.9%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Digimon Super RumbleTom Clancy's The Division

Digimon Super Rumble

Average monthly estimated players
MonthEstimated playersChange
September 2026~6Down 25%
August 2026~8Up 60%
July 2026~5

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.7kUp 0.4%
August 2026~52.5kUp 0.2%
July 2026~52.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Digimon Super Rumble
64Down 56%
Tom Clancy's The Division
117Up 172%

Tom Clancy's The Division currently has about 1.8× as many live Twitch viewers as Digimon Super Rumble — 117 vs 64.

Steam concurrent players

Digimon Super Rumble
Tom Clancy's The Division
1.2kUp 125%

Tom Clancy's The Division currently has 1,249 peak concurrent Steam players; no comparable data is tracked for Digimon Super Rumble.

Reddit members

Digimon Super Rumble
Tom Clancy's The Division
427.4kUp 0.4%

Tom Clancy's The Division currently has 427,360 subreddit members; no comparable data is tracked for Digimon Super Rumble.

How these estimates are made

Digimon Super Rumble

Digimon Super Rumble is estimated to have 95 – 44k players a day. Around 32k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 3k – 11k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.