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Head to head

Dig 4 Destruction vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2016 · 10 years ago
June 2018 · 8 years ago

Daily players

No population data
2k – 6k

Estimated players

11
41.1kUp 12%

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Perspectives

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Developers

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Player activity

Smoothed estimated players over time.

Dig 4 DestructionThe Crew 2

Dig 4 Destruction

Average monthly estimated players
MonthEstimated playersChange
October 2026~12
September 2026~12
August 2026~12Up 20%
July 2026~10—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.8kUp 2.0%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dig 4 Destruction
0Down 100%
The Crew 2
595Down 16%

Dig 4 Destruction currently has 0 peak concurrent Steam players, while The Crew 2 has 595.

Discord members

Dig 4 Destruction
—
The Crew 2
102kUp 0.5%

The Crew 2 currently has 101,956 Discord members; no comparable data is tracked for Dig 4 Destruction.

Reddit members

Dig 4 Destruction
—
The Crew 2
22.1kUp 0.5%

The Crew 2 currently has 22,062 subreddit members; no comparable data is tracked for Dig 4 Destruction.

Twitch viewers

Dig 4 Destruction
—
The Crew 2
13Down 41%

The Crew 2 currently has 13 live Twitch viewers; no comparable data is tracked for Dig 4 Destruction.

How these estimates are made

Dig 4 Destruction

Dig 4 Destruction is showing no measurable concurrent players on Steam. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Crew 2

The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.