Head to head
Destiny vs Super Animal Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- PlayStation
- Xbox
- Windows
- PlayStation
- Xbox
- Nintendo
- macOS
Platforms
Player activity
Smoothed estimated players over time.
Destiny
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~121k | |
| August 2026 | ~121k | |
| July 2026 | ~121k | — |
Super Animal Royale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38.9k | Down 0.7% |
| August 2026 | ~39.1k | Up 0.3% |
| July 2026 | ~39k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Destiny
- 185Up 671%
- Super Animal Royale
- 48Down 79%
Destiny currently has about 3.9× as many live Twitch viewers as Super Animal Royale — 185 vs 48.
YouTube subscribers
- Destiny
- 1.2m
- Super Animal Royale
- 31.7kUp 0.6%
Destiny currently has about 38× as many YouTube subscribers as Super Animal Royale — 1,210,000 vs 31,700.
Steam concurrent players
- Destiny
- —
- Super Animal Royale
- 581Down 31%
Super Animal Royale currently has 581 peak concurrent Steam players; no comparable data is tracked for Destiny.
Discord members
- Destiny
- —
- Super Animal Royale
- 115.5kUp 0.1%
Super Animal Royale currently has 115,469 Discord members; no comparable data is tracked for Destiny.
Reddit members
- Destiny
- —
- Super Animal Royale
- 9.5kUp 0.9%
Super Animal Royale currently has 9,473 subreddit members; no comparable data is tracked for Destiny.
How these estimates are made
Destiny
Destiny is estimated to have 270 – 120k players a day. Around 76k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Super Animal Royale
Super Animal Royale is estimated to have 2k – 5k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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