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Head to head

Destiny vs SpiritVale

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2014 · 12 years ago
July 2026 · 1 month ago

Daily players

120 – 54k
39k – 140k

Estimated players

121k
31.6kUp 4.4%

Available on

  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

DestinySpiritVale

Destiny

Average monthly estimated players
MonthEstimated playersChange
August 2026~121k
July 2026~121k

SpiritVale

Average monthly estimated players
MonthEstimated playersChange
August 2026~30.5kUp 23%
July 2026~24.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Destiny
28Down 86%
SpiritVale
207Down 22%

SpiritVale currently has about 7.4× as many live Twitch viewers as Destiny — 207 vs 28.

YouTube subscribers

Destiny
1.2m
SpiritVale
4.8kUp 0.8%

Destiny currently has about 254× as many YouTube subscribers as SpiritVale — 1,210,000 vs 4,770.

Steam concurrent players

Destiny
SpiritVale
12.6kDown 20%

SpiritVale currently has 12,557 peak concurrent Steam players; no comparable data is tracked for Destiny.

Discord members

Destiny
SpiritVale
66.6kUp 4.0%

SpiritVale currently has 66,561 Discord members; no comparable data is tracked for Destiny.

Reddit members

Destiny
SpiritVale
3.3kUp 2.7%

SpiritVale currently has 3,275 subreddit members; no comparable data is tracked for Destiny.

How these estimates are made

Destiny

Destiny is estimated to have 120 – 54k players a day. Around 52k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

SpiritVale

SpiritVale is estimated to have 39k – 140k players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.