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Head to head

Destiny vs Royal Quest Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2014 · 12 years ago
December 2024 · 2 years ago

Daily players

110 – 50k
2k – 7k

Estimated players

121k
4.1kDown 1.9%

Available on

  • PlayStation
  • Xbox
  • Windows

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

DestinyRoyal Quest Online

Destiny

Average monthly estimated players
MonthEstimated playersChange
October 2026~121k
September 2026~121k
August 2026~121k
July 2026~121k—

Royal Quest Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~4kUp 1.7%
September 2026~3.9kUp 1.4%
August 2026~3.9kUp 23%
July 2026~3.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Destiny
179Up 442%
Royal Quest Online
5Down 58%

Destiny currently has about 36× as many live Twitch viewers as Royal Quest Online — 179 vs 5.

YouTube subscribers

Destiny
1.2m
Royal Quest Online
—

Destiny currently has 1,210,000 YouTube subscribers; no comparable data is tracked for Royal Quest Online.

Steam concurrent players

Destiny
—
Royal Quest Online
965Up 17%

Royal Quest Online currently has 965 peak concurrent Steam players; no comparable data is tracked for Destiny.

Discord members

Destiny
—
Royal Quest Online
12.7kDown 0.3%

Royal Quest Online currently has 12,702 Discord members; no comparable data is tracked for Destiny.

How these estimates are made

Destiny

Destiny is estimated to have 110 – 50k players a day. Around 50k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Royal Quest Online

Royal Quest Online is estimated to have 2k – 7k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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