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Head to head

Destiny vs Minion Masters

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2014 · 12 years ago
May 2019 · 7 years ago

Daily players

120 – 57k
720 – 3k

Estimated players

121k
28.6kUp 2.8%

Available on

  • PlayStation
  • Xbox
  • Windows
  • macOS
  • Xbox
  • Android

Developers

Player activity

Smoothed estimated players over time.

DestinyMinion Masters

Destiny

Average monthly estimated players
MonthEstimated playersChange
September 2026~121k
August 2026~121k
July 2026~121k

Minion Masters

Average monthly estimated players
MonthEstimated playersChange
September 2026~28.3kUp 0.6%
August 2026~28.1kDown 0.4%
July 2026~28.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Destiny
21Down 49%
Minion Masters
2Down 95%

Destiny currently has about 11× as many live Twitch viewers as Minion Masters — 21 vs 2.

YouTube subscribers

Destiny
1.2m
Minion Masters
5.7k

Destiny currently has about 213× as many YouTube subscribers as Minion Masters — 1,210,000 vs 5,680.

Steam concurrent players

Destiny
Minion Masters
178Down 38%

Minion Masters currently has 178 peak concurrent Steam players; no comparable data is tracked for Destiny.

Discord members

Destiny
Minion Masters
87.6kDown 0.1%

Minion Masters currently has 87,632 Discord members; no comparable data is tracked for Destiny.

Reddit members

Destiny
Minion Masters
8.6kUp 0.2%

Minion Masters currently has 8,595 subreddit members; no comparable data is tracked for Destiny.

How these estimates are made

Destiny

Destiny is estimated to have 120 – 57k players a day. Around 54k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Minion Masters

Minion Masters is estimated to have 720 – 3k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.