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Head to head

Destiny vs Final Fantasy XIV Online

Side by side

Values shared by both games are highlighted.

Player activity

Smoothed estimated players over time.

DestinyFinal Fantasy XIV Online

Destiny

Average monthly estimated players
MonthEstimated playersChange
November 2026~121k
October 2026~121k
September 2026~121k
August 2026~121k
July 2026~121k—

Final Fantasy XIV Online

Average monthly estimated players
MonthEstimated playersChange
November 2026~338kUp 3.8%
October 2026~325.8kDown 0.6%
September 2026~327.7kDown 0.7%
August 2026~330k
July 2026~329.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Destiny
14Down 91%
Final Fantasy XIV Online
20kUp 268%

Final Fantasy XIV Online currently has about 1428× as many live Twitch viewers as Destiny — 19,995 vs 14.

YouTube subscribers

Destiny
1.2m
Final Fantasy XIV Online
749kUp 0.9%

Destiny currently has about 1.6× as many YouTube subscribers as Final Fantasy XIV Online — 1,210,000 vs 749,000.

Steam concurrent players

Destiny
—
Final Fantasy XIV Online
23kUp 15%

Final Fantasy XIV Online currently has 22,972 peak concurrent Steam players; no comparable data is tracked for Destiny.

Discord members

Destiny
—
Final Fantasy XIV Online
277.6kDown 0.5%

Final Fantasy XIV Online currently has 277,629 Discord members; no comparable data is tracked for Destiny.

Reddit members

Destiny
—
Final Fantasy XIV Online
1.4mUp 0.3%

Final Fantasy XIV Online currently has 1,372,761 subreddit members; no comparable data is tracked for Destiny.

How these estimates are made

Destiny

Destiny is estimated to have 89 – 42k players a day. Around 47k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Final Fantasy XIV Online

Final Fantasy XIV Online is estimated to have 57k – 200k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.