Head to head
Destiny 2 vs State of Survival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Stadia
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Destiny 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~596.7k | Down 0.6% |
| July 2026 | ~600.1k | — |
State of Survival
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~66.6k | Up 13% |
| July 2026 | ~58.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Destiny 2
- 27.8kDown 19%
- State of Survival
- 79Down 37%
Destiny 2 currently has about 351× as many peak concurrent Steam players as State of Survival — 27,759 vs 79.
Discord members
- Destiny 2
- 171.7k
- State of Survival
- 225.9kDown 0.2%
State of Survival currently has about 1.3× as many Discord members as Destiny 2 — 225,890 vs 171,682.
Reddit members
- Destiny 2
- 3.4m
- State of Survival
- —
Destiny 2 currently has 3,373,578 subreddit members; no comparable data is tracked for State of Survival.
Twitch viewers
- Destiny 2
- 3.6kDown 15%
- State of Survival
- 0
Destiny 2 currently has 3,588 live Twitch viewers, while State of Survival has 0.
YouTube subscribers
- Destiny 2
- 1.2m
- State of Survival
- —
Destiny 2 currently has 1,210,000 YouTube subscribers; no comparable data is tracked for State of Survival.
How these estimates are made
Destiny 2
Destiny 2 is estimated to have 72k – 260k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
State of Survival
State of Survival is estimated to have 340 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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