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Head to head

Destiny 2 vs Hero Plus

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2017 · 9 years ago
January 2018 · 9 years ago

Daily players

46k – 160k
85 – 300

Estimated players

583.4k
45Down 5.3%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Stadia
  • Windows

Player activity

Smoothed estimated players over time.

Destiny 2Hero Plus

Destiny 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~584.9kDown 1.4%
August 2026~593kDown 1.2%
July 2026~600.1k

Hero Plus

Average monthly estimated players
MonthEstimated playersChange
September 2026~44Down 4.3%
August 2026~46Up 18%
July 2026~39

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Destiny 2
16.4kDown 40%
Hero Plus
25Down 26%

Destiny 2 currently has about 655× as many peak concurrent Steam players as Hero Plus — 16,369 vs 25.

Discord members

Destiny 2
170.7kDown 0.5%
Hero Plus

Destiny 2 currently has 170,705 Discord members; no comparable data is tracked for Hero Plus.

Reddit members

Destiny 2
3.4m
Hero Plus

Destiny 2 currently has 3,375,898 subreddit members; no comparable data is tracked for Hero Plus.

Twitch viewers

Destiny 2
2.7kDown 26%
Hero Plus
0

Destiny 2 currently has 2,740 live Twitch viewers, while Hero Plus has 0.

YouTube subscribers

Destiny 2
1.2m
Hero Plus

Destiny 2 currently has 1,210,000 YouTube subscribers; no comparable data is tracked for Hero Plus.

How these estimates are made

Destiny 2

Destiny 2 is estimated to have 46k – 160k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Hero Plus

Hero Plus is estimated to have 85 – 300 players a day. Around 10k – 24k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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