Skip to content

Head to head

DemonPandemicVR vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2021 · 5 years ago
August 2008 · 18 years ago

Daily players

No population data
2k – 8k

Estimated players

46
55.5kDown 1.3%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

DemonPandemicVRiRacing

DemonPandemicVR

Average monthly estimated players
MonthEstimated playersChange
November 2026~46
October 2026~46
September 2026~46
August 2026~46
July 2026~46—

iRacing

Average monthly estimated players
MonthEstimated playersChange
November 2026~55kDown 0.7%
October 2026~55.4kUp 0.5%
September 2026~55.2kUp 1.1%
August 2026~54.6k
July 2026~54.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

DemonPandemicVR
453Down 0.2%
iRacing
289kUp 0.3%

iRacing currently has about 638× as many YouTube subscribers as DemonPandemicVR — 289,000 vs 453.

Steam concurrent players

DemonPandemicVR
—
iRacing
718Down 11%

iRacing currently has 718 peak concurrent Steam players; no comparable data is tracked for DemonPandemicVR.

Reddit members

DemonPandemicVR
—
iRacing
247.5kUp 0.6%

iRacing currently has 247,493 subreddit members; no comparable data is tracked for DemonPandemicVR.

Twitch viewers

DemonPandemicVR
—
iRacing
1.2kDown 44%

iRacing currently has 1,227 live Twitch viewers; no comparable data is tracked for DemonPandemicVR.

How these estimates are made

DemonPandemicVR

DemonPandemicVR is showing no measurable concurrent players on Steam. Around 150 – 380 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games