Head to head
Delysium vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Delysium
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~17.8k | Up 0.2% |
| August 2026 | ~17.8k | Down 0.2% |
| July 2026 | ~17.9k | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~95.7k | Up 0.3% |
| August 2026 | ~95.4k | Down 0.5% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Delysium
- 87.2kDown 0.3%
- New World: Aeternum
- 67.2kDown 1.6%
Delysium currently has about 1.3× as many Discord members as New World: Aeternum — 87,164 vs 67,181.
Steam concurrent players
- Delysium
- —
- New World: Aeternum
- 488Down 18%
New World: Aeternum currently has 488 peak concurrent Steam players; no comparable data is tracked for Delysium.
Reddit members
- Delysium
- —
- New World: Aeternum
- 306.1k
New World: Aeternum currently has 306,084 subreddit members; no comparable data is tracked for Delysium.
Twitch viewers
- Delysium
- —
- New World: Aeternum
- 377Up 409%
New World: Aeternum currently has 377 live Twitch viewers; no comparable data is tracked for Delysium.
YouTube subscribers
- Delysium
- —
- New World: Aeternum
- 145kDown 0.7%
New World: Aeternum currently has 145,000 YouTube subscribers; no comparable data is tracked for Delysium.
How these estimates are made
Delysium
Delysium is estimated to have 22 – 10k players a day. Around 10k – 940k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
New World: Aeternum
New World: Aeternum is estimated to have 1k – 5k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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