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Head to head

Definya vs Eve Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2023 · 3 years ago
May 2003 · 23 years ago

Daily players

No population data
13k – 45k

Estimated players

364Down 2.4%
68.7kUp 2.1%

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

DefinyaEve Online

Definya

Average monthly estimated players
MonthEstimated playersChange
September 2026~364Down 0.8%
August 2026~367Down 0.5%
July 2026~369

Eve Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~68.3kUp 2.2%
August 2026~66.8kUp 0.7%
July 2026~66.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Definya
0Down 100%
Eve Online
3.4kDown 31%

Definya currently has 0 peak concurrent Steam players, while Eve Online has 3,380.

Discord members

Definya
1.6kDown 0.9%
Eve Online
51.2kUp 2.1%

Eve Online currently has about 32× as many Discord members as Definya — 51,158 vs 1,591.

Reddit members

Definya
Eve Online
222.4kUp 0.6%

Eve Online currently has 222,390 subreddit members; no comparable data is tracked for Definya.

Twitch viewers

Definya
Eve Online
918Down 57%

Eve Online currently has 918 live Twitch viewers; no comparable data is tracked for Definya.

YouTube subscribers

Definya
Eve Online
229kUp 1.8%

Eve Online currently has 229,000 YouTube subscribers; no comparable data is tracked for Definya.

How these estimates are made

Definya

Definya is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Eve Online

Eve Online is estimated to have 13k – 45k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.