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Head to head

Deepworld vs Veloren

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
May 2018 · 8 years ago

Daily players

5 – 18
30 – 14k

Estimated players

378Down 4.2%
8.1kDown 11%

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Developers

Publishers

Player activity

Smoothed estimated players over time.

DeepworldVeloren

Deepworld

Average monthly estimated players
MonthEstimated playersChange
September 2026~388Down 1.5%
August 2026~394Up 0.8%
July 2026~391

Veloren

Average monthly estimated players
MonthEstimated playersChange
September 2026~8.5kDown 1.0%
August 2026~8.6kUp 1.6%
July 2026~8.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Deepworld
1
Veloren

Deepworld currently has 1 peak concurrent Steam players; no comparable data is tracked for Veloren.

Discord members

Deepworld
1.2kUp 1.6%
Veloren
21.7k

Veloren currently has about 19× as many Discord members as Deepworld — 21,687 vs 1,163.

Reddit members

Deepworld
315Up 1.6%
Veloren
12.7kUp 0.3%

Veloren currently has about 40× as many subreddit members as Deepworld — 12,746 vs 315.

Twitch viewers

Deepworld
Veloren
0Down 100%

Veloren currently has 0 live Twitch viewers; no comparable data is tracked for Deepworld.

YouTube subscribers

Deepworld
Veloren
8.2k

Veloren currently has 8,220 YouTube subscribers; no comparable data is tracked for Deepworld.

How these estimates are made

Deepworld

Deepworld is estimated to have 5 – 18 players a day. Around 22k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Veloren

Veloren is estimated to have 30 – 14k players a day. Around 14k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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