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Head to head

Deepworld vs Mini World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
November 2017 · 9 years ago

Daily players

3 – 9
200 – 710

Estimated players

401Up 0.1%
52.4kDown 0.2%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

DeepworldMini World

Deepworld

Average monthly estimated players
MonthEstimated playersChange
August 2026~394Up 0.8%
July 2026~391

Mini World

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.5k
July 2026~52.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Deepworld
1
Mini World
87Down 46%

Mini World currently has about 87× as many peak concurrent Steam players as Deepworld — 87 vs 1.

Discord members

Deepworld
1.2kUp 0.5%
Mini World

Deepworld currently has 1,151 Discord members; no comparable data is tracked for Mini World.

Reddit members

Deepworld
311Up 0.6%
Mini World
150Up 3.4%

Deepworld currently has about 2.1× as many subreddit members as Mini World — 311 vs 150.

Twitch viewers

Deepworld
Mini World
0Down 100%

Mini World currently has 0 live Twitch viewers; no comparable data is tracked for Deepworld.

YouTube subscribers

Deepworld
Mini World
515kDown 0.2%

Mini World currently has 515,000 YouTube subscribers; no comparable data is tracked for Deepworld.

How these estimates are made

Deepworld

Deepworld is estimated to have 3 – 9 players a day. Around 22k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mini World

Mini World is estimated to have 200 – 710 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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