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Head to head

Deepcut vs Palia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2023 · 3 years ago
December 2023 · 3 years ago

Daily players

No population data
18k – 65k

Estimated players

1
155.8kDown 6.5%

Available on

  • Windows
  • macOS
  • Windows
  • Nintendo
  • PlayStation

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

DeepcutPalia

Deepcut

Average monthly estimated players
MonthEstimated playersChange
September 2026~1
August 2026~1
July 2026~1

Palia

Average monthly estimated players
MonthEstimated playersChange
September 2026~163.4kUp 0.8%
August 2026~162.1kDown 0.7%
July 2026~163.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Deepcut
0
Palia
5.8kUp 1.8%

Deepcut currently has 0 peak concurrent Steam players, while Palia has 5,840.

Discord members

Deepcut
Palia
467.1kUp 0.3%

Palia currently has 467,141 Discord members; no comparable data is tracked for Deepcut.

Reddit members

Deepcut
Palia
170.1kUp 1.1%

Palia currently has 170,081 subreddit members; no comparable data is tracked for Deepcut.

Twitch viewers

Deepcut
Palia
1.4kDown 11%

Palia currently has 1,396 live Twitch viewers; no comparable data is tracked for Deepcut.

YouTube subscribers

Deepcut
Palia
64kUp 1.4%

Palia currently has 64,000 YouTube subscribers; no comparable data is tracked for Deepcut.

How these estimates are made

Deepcut

Deepcut is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Palia

Palia is estimated to have 18k – 65k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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